Rules of the Game

Redshirts

Postby Dapper Dog » Sat Dec 30, 2017 6:16 pm

Redshirts

Redshirts are special NPCs that can enter missions, mandatory missions or if a mission runs short the players can request a Redshirt join them if that NPC is available. They are built as players but with only 110 bonus experience. This character is not a full fledged Hero they cannot sacrifice themselves in a Heroic Moment. They also have the below talent.

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Redshirt:  If a Nemesis level enemy hits them with an attack that generates a Triumph they can use that Triumph to immediately remove this NPC from combat, the Redshirt is killed horrifically if the attack did wounds or knocked out if the attack did strain.  They must suffer at least 1 wound or strain for this to take effect.


Redshirts begin with a pool of NPCs they can be increased via in-game events and if there are ever less than four in the pool one Redshirt will be added at the start of a new session as long as Power is 1 or higher.

If a Redshirt survives a mission they immediately gain 10 experience, and if they survive two encounters they lose the Redshirt talent in addition to the experience gain. They will still be listed under Redshirts for ease of play though.

If a Redshirt survives three mission encounters they gain the following talent:

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Veteran: This is a hardened veteran that has survived many harrowing battles and due to those experiences they inspire their allies.  Each player receives a free upgrade to any one action on the first turn of combat or any one action in a non-combat event if the Veteran is present.


List of Redshirts is here.
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
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