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Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:09 pm
by Azura Mora
I can go after Oddy

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:10 pm
by Aran Enfas
For tanking, I'm at 4 soak, 15 wounds, 3 upgrades with sense+destiny, 2 parry.

My pool to try and lightsaber him is 1eP+3eA+1eB before trust or other people's advantages and so on, which might be relevant since we're fishing for advantages, mostly.

I feel like it's very IC for Aran to yeild to Azura, though :P

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:19 pm
by Azura Mora
Wounds: 14
Defense: 1
Soak Value: 4

2 upgrades, and 2 parry/reflect

1eP+3eA+1eB before other boosts

from next round it would be soak 5 def 2 also

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:24 pm
by Galen Sol
For what it's worth....

Ranged (Heavy) - Agility 1eA+2eP
Czerka Arms Model 38 Sharpshooter's Rifle
Skill: Ranged (Heavy), Damage: 9, Crit: 3 , Range: Extreme, Encumbrance: 5, HP: 4, Traits: Accurate 2, Pierce 3, Telescopic Optic Sight, Superior, Slugthrower Suppressor

Lightsaber - Agility (Ataru Striker) 2eA+1eP
Basic Lightsaber, Skill: Lightsaber, Dam: 6, Crit: 2, Range: Engaged, Ecum: 1, HP: 5, Traits: Breach 1, Sunder, Fine-Tuned Emitter, Fragile Casing

Jump Up
Quick Draw
Parry

Wound Threshold: 15
Strain Threshold: 13

Melee Defense: 1
Ranged Defense: 1
Sense Upgrade 1
Soak: 3

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:27 pm
by Oddyn Vizsla
What's the current diff of hitting Varo?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:31 pm
by Aran Enfas
I think it's 2 diff + 3 upgrades + 2 setbacks, so, 2eC+1eD+2eS?

Edit: 5 upgrades, 3 adversary plus dodge 2, so 3eC+1eD+2eS?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:39 pm
by Azura Mora
So Oddy is taking on Varo and we try to down the champ?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:41 pm
by Hacha Tsuko
I'm still down, unless I can get a quick med check

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:53 pm
by Aran Enfas
I have 0 ranged, and Galen has >0, so maybe he can stim you while I rush?

Alternately, Dapper, can the Minions stim?

Edit: never mind, that would lose Hacha his action, since they go last.

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 6:54 pm
by Dapper Dog
Aran Enfas wrote:I have 0 ranged, and Galen has >0, so maybe he can stim you while I rush?

Alternatley, Dapper, can the Minions stim?

They can but they go last.

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 7:00 pm
by Oddyn Vizsla
Rolled. If diff was correct, the result is statistically expected, but depressing.

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 7:03 pm
by Aran Enfas
Dapper Dog wrote:
Aran Enfas wrote:I have 0 ranged, and Galen has >0, so maybe he can stim you while I rush?

Alternatley, Dapper, can the Minions stim?

They can but they go last.


So, me or Galen should stim Hacha.

They should probably do that every turn to whoever is down or hasn't gotten one yet, though. While shooting the lowest-difficulty opponent?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 7:15 pm
by Dapper Dog
They technically don't carry stimpacks, but they will have 1 for this circumstance, use wisely.

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 7:25 pm
by Oddyn Vizsla
So, Azura's next?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 7:47 pm
by Azura Mora
Wasn't great sadly, but it'll do

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 9:46 pm
by Aran Enfas
Dapper Dog wrote:They technically don't carry stimpacks, but they will have 1 for this circumstance, use wisely.


Can we feed them ours? It's the actions/maneuvers, not the supplies, that's the problem!

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 10:02 pm
by Dapper Dog
It's a maneuver to give them a stimpack.

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 11:09 pm
by Hacha Tsuko
OK. I am going to go at the end of the round again. I believe it's an action to try the maneuver check to open the door?

Would it be a maneuver to start moving the ship?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 11:23 pm
by Azura Mora
Same order as before?

Re: Victory or Death Discussion

PostPosted: Mon Jul 09, 2018 11:28 pm
by Oddyn Vizsla
Sure.

Re: Victory or Death Discussion

PostPosted: Tue Jul 10, 2018 12:01 am
by Azura Mora
Rolls aren't on our side...would have traded 4 of those successes for advantages!

Re: Victory or Death Discussion

PostPosted: Tue Jul 10, 2018 12:20 am
by Aran Enfas
Dapper Dog wrote:It's a maneuver to give them a stimpack.


Aran has more than he could use if he spent every round stimming twice, can I have handed off 1-2 more before the fight? Or flip a destiny when relevant to have already done so? It may or may not come up...

Re: Victory or Death Discussion

PostPosted: Tue Jul 10, 2018 12:29 am
by Dapper Dog
Aran Enfas wrote:
Dapper Dog wrote:It's a maneuver to give them a stimpack.


Aran has more than he could use if he spent every round stimming twice, can I have handed off 1-2 more before the fight? Or flip a destiny when relevant to have already done so? It may or may not come up...

That is fine for a destiny use.

Re: Victory or Death Discussion

PostPosted: Tue Jul 10, 2018 1:26 am
by Azura Mora
So oddys out for the count and Varo is loose.

Hacha can get in the room now though!

Next round I pew big guy then Aran charges in (assuming gunner acts first again) so we get 2 attacks on him before he guts us.

Re: Victory or Death Discussion

PostPosted: Tue Jul 10, 2018 1:39 am
by Hacha Tsuko
Well, I rolled a Triumph on the Mechanics roll to open the door, plus a bunch of Advantage.

So, maybe Hacha knows how to rig the door to be tougher to bypass, or he immediately is able to get the ship going in the right direction.