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Re: A Grisly Reminder coordination

Postby Nekoinu » Thu Jun 14, 2018 1:32 am

Nudimsu wrote:Does the boost and extra yellow dice carry over to the next round?

Yeah, I didn't put any stipulation that it wouldn't!
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Re: A Grisly Reminder coordination

Postby Rav Devaroo » Thu Jun 14, 2018 1:33 am

Personally I'd like to see those bodies cut down, but I'll be assisting and not at risk of a sniper shot. So I'm happy to go with either option.
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Re: A Grisly Reminder coordination

Postby Garth Wayne » Thu Jun 14, 2018 1:35 am

If someone (either Nudi or someone next round) can spend the bonus dice and really hammer down the alertness, we'll be fine....

If
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Re: A Grisly Reminder coordination

Postby Lyseil Panteer » Thu Jun 14, 2018 1:38 am

I'm saving my Destiny use for the Perception-roll (which I can re-roll if need be from Natural Hunter)!

We're missing 2 bodies, I say we pile on as much as we can on our best 2 rollers in terms of aid? :D
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Re: A Grisly Reminder coordination

Postby Nudimsu » Thu Jun 14, 2018 1:38 am

As I said in the chat, I'm currently would roll 3y1g1b1r2p after blowing a Destiny.

Question is, ignoring the "being shot at" factor, should I risk it or let it carry over and we all have 2 setbacks the next round?
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Re: A Grisly Reminder coordination

Postby Garth Wayne » Thu Jun 14, 2018 1:39 am

Lyseil Panteer wrote:I'm saving my Destiny use for the Perception-roll (which I can re-roll if need be from Natural Hunter)!


I'll be much better use throwing a boost on that perception than rolling my own.
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Re: A Grisly Reminder coordination

Postby Lyseil Panteer » Thu Jun 14, 2018 1:40 am

I would personally choose to roll now, Nudimsu, but I also admit I'm not an expert. ^^;
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Re: A Grisly Reminder coordination

Postby Zanebry Varliss » Thu Jun 14, 2018 1:42 am

well,the worst that can happen is we don't get the perception roll..

so I say go for it.

it feels a bit damned it we do, damned if we don't
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Re: A Grisly Reminder coordination

Postby Nudimsu » Thu Jun 14, 2018 1:42 am

Zanebry Varliss wrote:well,the worst that can happen is we don't get the perception roll..


And me getting shot at.
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Re: A Grisly Reminder coordination

Postby Zanebry Varliss » Thu Jun 14, 2018 1:48 am

Nudimsu wrote:
Zanebry Varliss wrote:well,the worst that can happen is we don't get the perception roll..


And me getting shot at.


*pats nudie*

You'll just be paying back some of what Craw owes me. It will be ok.
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Re: A Grisly Reminder coordination

Postby Lyseil Panteer » Thu Jun 14, 2018 1:52 am

We will stim you and you'll be back up in a jiffy!!
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Re: A Grisly Reminder coordination

Postby Rav Devaroo » Thu Jun 14, 2018 1:53 am

Zanebry Varliss wrote:
Nudimsu wrote:
Zanebry Varliss wrote:well,the worst that can happen is we don't get the perception roll..


And me getting shot at.


*pats nudie*

You'll just be paying back some of what Craw owes me. It will be ok.


:lol:

Can you do this as a scene so I can memorable moment it?
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Re: A Grisly Reminder coordination

Postby Zanebry Varliss » Thu Jun 14, 2018 2:03 am

We will see what comes up Rav.

:P

But we have 5 bodies down and 7 alertness.

any amount of threat alerts the guards, and I think a person can only get assistance from one person.

Z would like to get the last body down, but that intel could be pretty important.
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Re: A Grisly Reminder coordination

Postby Lyseil Panteer » Thu Jun 14, 2018 2:05 am

I vote for Layne rolling with assistance from Rav, as Force Dice give us some safety in negating threats, in our chance for the last body. With Destiny and everything if possible.
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Re: A Grisly Reminder coordination

Postby Rav Devaroo » Thu Jun 14, 2018 2:06 am

Hmm, I could set a Detonite charge to blow it up after we leave... How's that for thinking outside of the box Neko? 8-)
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Re: A Grisly Reminder coordination

Postby Zanebry Varliss » Thu Jun 14, 2018 2:08 am

Lyseil Panteer wrote:I vote for Layne rolling with assistance from Rav, as Force Dice give us some safety in negating threats, in our chance for the last body. With Destiny and everything if possible.


Works for me!

I could of brought some inferno grenades...

those would cover the retreat?
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Re: A Grisly Reminder coordination

Postby Garth Wayne » Thu Jun 14, 2018 2:12 am

I have one question, if push comes to shove, will Layne flip DS if the situation merits it?
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Re: A Grisly Reminder coordination

Postby Rav Devaroo » Thu Jun 14, 2018 2:14 am

Always. In my experience.

I still like the idea of setting an explosive to take it out.
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Re: A Grisly Reminder coordination

Postby Zanebry Varliss » Thu Jun 14, 2018 2:17 am

Haha, it would be interesting.

If we do make it to the Intel portion.

I'm pretty sure Lyseil and Zane should roll. Garth and Rav can each assist one of us.

Then Layne and Nudie can choose what they want to do?
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Re: A Grisly Reminder coordination

Postby Nudimsu » Thu Jun 14, 2018 2:18 am

I'm okay with walking away, TBH. We got ourselves a good haul and 5/6 isn't the worst thing that could have happened. That being said, I'll assist whomever, should we keep going.
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Re: A Grisly Reminder coordination

Postby Nekoinu » Thu Jun 14, 2018 2:22 am

An explosive to take it out. Well, it's an option, but you'd still have to make the check anyways and possible alert people to you :O
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Re: A Grisly Reminder coordination

Postby Zanebry Varliss » Thu Jun 14, 2018 2:25 am

Well, Layne is up for the next roll, and we have quite a few hours before that. As I don't think anyone else has as good of a chance.

We cant take a brief vote. attempt or leave.

If that sounds fair to everyone?
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Re: A Grisly Reminder coordination

Postby Lyseil Panteer » Thu Jun 14, 2018 2:37 am

I vote attempt.
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Re: A Grisly Reminder coordination

Postby Garth Wayne » Thu Jun 14, 2018 2:40 am

Lyseil Panteer wrote:I vote attempt.


Seconded, and if Layne is hesitant, will volunteer if it comes to that.
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Re: A Grisly Reminder coordination

Postby Rav Devaroo » Thu Jun 14, 2018 2:43 am

Ooh, since i now have the talent, what about a Bad Motivator roll to have the body retrieved due to shoddy Mandalorian engineering? Perhaps they used inferior duct tape that melted in the heat...
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