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Re: Wild Thing planning (D5)

Postby Tethys Carrack » Wed Jun 13, 2018 10:06 pm

Saber, Azura! Saber! Think of the RP opportunities if we survive! :mrgreen:
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Re: Wild Thing planning (D5)

Postby Azura Mora » Wed Jun 13, 2018 11:13 pm

Ok, I'll saber (for a whole 1 round).

Yikes that hurt!

Can I go next?
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Re: Wild Thing planning (D5)

Postby Arali Zian » Wed Jun 13, 2018 11:18 pm

By all means.
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Re: Wild Thing planning (D5)

Postby Arali Zian » Wed Jun 13, 2018 11:26 pm

As a reminder to those going early, 3 advantage can negate its defense for the round.
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Re: Wild Thing planning (D5)

Postby Tethys Carrack » Wed Jun 13, 2018 11:27 pm

Oh gosh.

If Galen and Arali are going to engage it I can move off (after attacking) this turn and stim up next turn. Otherwise I'd better do it now, though its base damage alone will put me out if I get hit again... :?
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Re: Wild Thing planning (D5)

Postby Azura Mora » Wed Jun 13, 2018 11:28 pm

Well, I did 9. Hopefully all 9 sticks? :D
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Re: Wild Thing planning (D5)

Postby Rav Devaroo » Wed Jun 13, 2018 11:28 pm

Any chance you can throw Sil 2 objects Tethys?
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Re: Wild Thing planning (D5)

Postby Azura Mora » Wed Jun 13, 2018 11:29 pm

Tethys can only do sil 1 objects I think.

I can do the move but sil 0...maybe if we're added together we can throw it around? :D
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Re: Wild Thing planning (D5)

Postby Tethys Carrack » Wed Jun 13, 2018 11:33 pm

I can do Sil 2 if I get lucky and roll 3 force pips (one to activate, 2 to activate the first Strength upgrade 2x).

But would it actually hurt the thing or just buy us time?
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Re: Wild Thing planning (D5)

Postby Arali Zian » Wed Jun 13, 2018 11:33 pm

My only force trick is healing, and that's only for 4 wounds.

If any of that 9 damage gets through, then my plan is smash. I have time to get two, maybe three hits through that thing before I go down, unless it gets an amazing hit off on me.
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Re: Wild Thing planning (D5)

Postby Dapper Dog » Wed Jun 13, 2018 11:33 pm

Azura Mora wrote:Tethys can only do sil 1 objects I think.

I can do the move but sil 0...maybe if we're added together we can throw it around? :D

Just a reminder you can activate Force upgrades multiple times, if you have the Force pips apparently. This was a new one to me too.
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Re: Wild Thing planning (D5)

Postby Azura Mora » Wed Jun 13, 2018 11:34 pm

It does a minimum of 11 damage with pierce 3 if that helps with maths anyone.

What that does mean is if it hits me next round, I go down no matter what
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Re: Wild Thing planning (D5)

Postby Dapper Dog » Wed Jun 13, 2018 11:36 pm

I hope you guys brought Parry...
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Re: Wild Thing planning (D5)

Postby Tethys Carrack » Wed Jun 13, 2018 11:37 pm

Dapper Dog wrote:
Azura Mora wrote:Tethys can only do sil 1 objects I think.

I can do the move but sil 0...maybe if we're added together we can throw it around? :D

Just a reminder you can activate Force upgrades multiple times, if you have the Force pips apparently. This was a new one to me too.


Yes, I learned that too. Makes the rising cost of further-down upgrades muuuch more logical.

Is there anywhere to throw the thing that will make much of a difference, though, is the question. *thinkyface*

Could it be rolled on its back like a tortoise?
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Re: Wild Thing planning (D5)

Postby Dapper Dog » Wed Jun 13, 2018 11:41 pm

It is nimble enough to get back up, but think open market bazaar area with stone and clay buildings.
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Re: Wild Thing planning (D5)

Postby Galen Sol » Wed Jun 13, 2018 11:55 pm

How tall are the buildings?
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Re: Wild Thing planning (D5)

Postby Dapper Dog » Wed Jun 13, 2018 11:56 pm

Galen Sol wrote:How tall are the buildings?

Range between one to three stories.
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Re: Wild Thing planning (D5)

Postby Arali Zian » Thu Jun 14, 2018 12:29 am

Galen's turn.

Boost in melee, 'cuz the demon is now prone. Its defense is nullified for the rest of this round.
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Re: Wild Thing planning (D5)

Postby Azura Mora » Thu Jun 14, 2018 12:31 am

Hit it super hard Galen! Go for Crits!
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Re: Wild Thing planning (D5)

Postby Galen Sol » Thu Jun 14, 2018 12:32 am

It's Medium or Short from me now? I had stayed at Long.
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Re: Wild Thing planning (D5)

Postby Azura Mora » Thu Jun 14, 2018 12:33 am

It has to be short surely - as I was at medium when you were at long, and I'm now in battle with it
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Re: Wild Thing planning (D5)

Postby Dapper Dog » Thu Jun 14, 2018 12:33 am

Medium I believe now.
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Re: Wild Thing planning (D5)

Postby Galen Sol » Thu Jun 14, 2018 12:35 am

Two maneuvers to reach it, then?
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Re: Wild Thing planning (D5)

Postby Azura Mora » Thu Jun 14, 2018 12:40 am

Apparently yes
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Re: Wild Thing planning (D5)

Postby Dapper Dog » Thu Jun 14, 2018 12:42 am

You will be at short to it, after both moves.
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