Military Justice and Discipline

Postby Dapper Dog » Mon Feb 19, 2018 10:46 am

The Republic Armed Forces are a professional army with a high standard of honor and discipline, though not as draconian or punitive as Imperial forces they still demand a high level of excellence and discipline. Not every solder meets these conditions and thus there is a system of justice and discipline. In general higher ranked officers, commissioned or non-commissioned, with direct authority of subordinates are responsible for discipline and order. In the field this tends to be confinement to quarters, reduction in pay, additional duties, and/or additional training.

Matters are usually handled at the lowest levels for most offenses but serious offenses may go to the commanding officer who may offer more substantive punishments such as removal from duty, imprisonment, expulsion, or in ties of conflict execution. The Republic does not lightly execute soldiers this is reserved for offenses of treason or gross negligence that ends with the deaths of Republic personnel or endangerment to the mission as a whole.

Civilian personnel are not subject to the same standards but can still be punished for infractions and removed from duty if the infraction is sever enough. In general civilians are expected to follow the Rules of Engagement and the Republic’s Laws of Armed Conflict especially when acting under the guise of the Republic Military.

One exception to this treatment is the Jedi. The Order the Jedi has a long standing relationship with the military and have even been given dispensation to act as military officers in times of crisis, even so, the Republic Military has no authority over Jedi and all infractions must go through the Jedi Council who usually recall or investigate the accused Jedi. It can complicate matters if there is an incident but such occurrences are thankfully rare.

In-Game Consequences

For the purposes of the game if your character is punished for a military infraction typically it will be Extra duty, Confinement to Quarters, or Reduced pay. Extra Duty just means they may have to spend 1 to 3 thread time slots in a given location doing whatever it is they have been assigned, they can still conduct RP but it should reflect they are there doing some kind of labor in that location. Confinement to quarters means they cannot leave their sleeping quarters unless it is for official duties, mission or events, for the entire day and these will usually be a single day. Reduced Pay will reduce their Duty score by 2 to 7 points depending on the severity of the infraction.

The GMs will be clear about the punishment and any other details if needed. In general this will be very military-lite, but any gross disrespect to commanding officers or criminal acts will often engender a punishment. Execution can happen if the character decides to willingly impede the mission or turnover secrets or some other gross act of treason.
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