For general Bookkeeping such as Destiny Points and other mechanics.

Session 2 Tally

Postby Jace Malcom » Sun Jun 10, 2018 6:23 pm

Victory Points: 0/20

Total Victory Points: 10

Power: 16

Trust: 2.7 - The Republic and Resistance are working together and have strong integration of ideals and coordination. No adjustment to event/mission rolls for the players.

Session 1: Duty Rolls: 1d8 6 for Duty Rolls - Squad 6: 1d100 73 - Tethys Carrack
Republic Commander | Special Forces | War Hero | Heavily Scarred | Human

Played by Dapper Dog
Jace Malcom
User avatar
 
Posts: 97
Joined: Fri Nov 17, 2017 11:30 am

Re: Session 2 Tally

Postby Jace Malcom » Sun Jun 10, 2018 6:37 pm

Operation Sand Demon

Mission Briefing: The city is controlled by Yunda Kryze, we need to remove him from power and reestablish the Resistance or aid the remnants if we can make contact with them. We have established ourselves outside a small oasis about forty kilometers from the city.

Expect heavy resistance and prepare for extreme heat during the daytime hours and freezing temperatures at night. Water consumption should be constant, stay hydrated and limit heavy operations during peak heat periods.

Mandatory Command Staff Briefing at 1900 hours local time [Day 4 – Mid Evening Slot]. Jedi send no more than two representatives, it was a little crowded last time.
Republic Commander | Special Forces | War Hero | Heavily Scarred | Human

Played by Dapper Dog
Jace Malcom
User avatar
 
Posts: 97
Joined: Fri Nov 17, 2017 11:30 am

Re: Session 2 Tally

Postby Dapper Dog » Sun Jun 10, 2018 6:42 pm

Contribution

Power increased by 2 - Naitiri Cadera.
Power increased by 2 - Niall Organa.
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
User avatar
 
Posts: 3107
Joined: Fri Nov 17, 2017 2:24 am

Re: Session 2 Tally

Postby Yunda Kryze » Sun Jun 10, 2018 7:36 pm

Yunda Kryze: His forces are well trained in melee combat, enemies facing his forces gain a setback die when attacking at Engaged with his forces.
Commander | Mandalorian | Near-Human | Survivalist | Rygor Overlord
Yunda Kryze
User avatar
 
Posts: 20
Joined: Mon Jan 01, 2018 8:29 pm

Re: Session 2 Tally

Postby Tano Kryze » Sun Jun 10, 2018 7:36 pm

Tano Kryze: Grants her allies a boost die to all attack rolls, due to her combat regimen and leadership.
Commander | Mandalorian | Human | Shock Trooper | Uthan Mil Overlord
Tano Kryze
User avatar
 
Posts: 11
Joined: Mon Jan 01, 2018 8:47 pm

Re: Session 2 Tally

Postby Dapper Dog » Sun Jun 10, 2018 7:41 pm

Downtime

Two weeks pass, the first week is spent on securing the region and aiding the local resistance in shoring up their defenses. By the end of the first week the camp is broken down and the Strike Force moves on to the black sands of the great desert in the north.

Camp is setup by an oasis in the desert about 40 kilometers from the city, currently there is no contact with the local resistance in the region but the core resistance leadership and their best fighters have elected to come with the Republic and make contact.

Hopefully there is someone left fighting.
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
User avatar
 
Posts: 3107
Joined: Fri Nov 17, 2017 2:24 am

Re: Session 2 Tally

Postby Dapper Dog » Mon Jun 11, 2018 7:09 am

Illyria Acaran wrote:Bad Press, session 2: 3eP+1eA+3eD 3 successes, 2 advantage
ImageImageImageImageImageImageImage

Illyria broadcasts a piece showing heroic Republic soldiers saving civilians, with an interview from a mother who was forced to wear a suicide vest by the Mandalorians under threat that the Mandalorians would murder her children, and footage showing Republic doctors and medical personnel treating wounded on all sides of the conflict.


-1 wound threshold to the invading Mandalorians during session 2
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
User avatar
 
Posts: 3107
Joined: Fri Nov 17, 2017 2:24 am

Re: Session 2 Tally

Postby Jace Malcom » Wed Jun 13, 2018 6:20 am

Victory Points: 7/20

Total Victory Points: 17

Power: 22

Trust: 3.1 - The Republic and Resistance are working together and have a close working relationship and high integration of intelligence and personnel. Players gain a boost die to their first roll in an event/mission.

Session 1: Duty Rolls: 1d8 6 for Duty Rolls - Squad 6: 1d100 73 - Tethys Carrack

Notes: The Welcome Gift has not been calculated yet, as I am leaving that for Nekoinu to sort out.
Republic Commander | Special Forces | War Hero | Heavily Scarred | Human

Played by Dapper Dog
Jace Malcom
User avatar
 
Posts: 97
Joined: Fri Nov 17, 2017 11:30 am

Re: Session 2 Tally

Postby Nekoinu » Wed Jun 13, 2018 8:40 am

Welcome Gift gave the Republic +0.5 Trust and 5 Power.
Assistant to the GM | Devourer of Treats | Overseer of the Collection | Crier of Mandalorian Aide
Nekoinu
User avatar
 
Posts: 1001
Joined: Mon Nov 20, 2017 5:59 pm

Re: Session 2 Tally

Postby Dapper Dog » Wed Jun 13, 2018 8:43 am

Nekoinu wrote:Welcome Gift gave the Republic +0.5 Trust and 5 Power.

Add these for Day 6.
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
User avatar
 
Posts: 3107
Joined: Fri Nov 17, 2017 2:24 am

Re: Session 2 Tally

Postby Dapper Dog » Wed Jun 13, 2018 7:19 pm

Additional Changes

Contribution: .6 Trust increased.

Will add on Day 6.
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
User avatar
 
Posts: 3107
Joined: Fri Nov 17, 2017 2:24 am

Re: Session 2 Tally

Postby Dapper Dog » Fri Jun 15, 2018 6:18 am

Victory Points: 22/20 (Theater is now Controlled)

Total Victory Points: 32

Power: 23

Trust: 4.5 - The Republic and Resistance are closely aligned and well coordinated; they are a well oiled fighting unit. Players gain a boost die to all of their rolls in an event/mission and Power is increased by 1 per day at the start of the Day where Trust starts at this rank.

Perk: Trust Perk: 1d10 1 - Advance Recon: Due to the Intelligence of the Resistance, the team has advanced knowledge that is crucial to the Mission. In Non-combat Missions gain 1 free success on a single skill check; in a Combat encounter one player may upgrade a single Combat check once.

Session 1: Duty Rolls: 1d8 6 for Duty Rolls - Squad 6: 1d100 73 - Tethys Carrack
Head GM | Darth Chocolate of the Sith | Duelist
Dapper Dog
User avatar
 
Posts: 3107
Joined: Fri Nov 17, 2017 2:24 am

Re: Session 2 Tally

Postby Nekoinu » Tue Jun 19, 2018 10:45 pm

We got some trustworthy folks. +0.4 Trust from event.
Assistant to the GM | Devourer of Treats | Overseer of the Collection | Crier of Mandalorian Aide
Nekoinu
User avatar
 
Posts: 1001
Joined: Mon Nov 20, 2017 5:59 pm

Forum Statistics

Who is online

Users browsing this forum: No registered users and 4 guests

Options

Return to Bookkeeping

cron