by Dapper Dog » Mon Jun 04, 2018 4:37 am
Event Type: Side Event
Power Cost: 0
Participants: Unlimited
Timeslots: Early Morning, Mid Morning, and Late Morning
Description: The Strike Force has food resources and more than enough to last the campaign, as long as it does not drag out but the people of the city not so much. The Bankor Resistance has put out a call for aid, time to go out and do some fishing and the best time is in the morning hours. Assist the fishermen and build some good will with the people.
Rules: Players may participate in this event a maximum of two time, one time per time slot. They can use a variety of skills to aid the fisherman and each other. The following skills may be used in this event; Athletics, Brawl, Computers, Cool, Coordination, Discipline, Leadership, Mechanics, Melee, Perception, Pilot Planetary, Survival, or Xenology. You cannot use the same skill twice, so if one slot you use Melee, you cannot use Melee in the next slot. The skill check is at Average difficulty and every two Advantage can be used to to give the next person a Boost die; every two threat rolled gives the next participant a setback die.
A successful roll grants a Fishing point while a Triumph grants 3 Fishing points, unless the roll fails then it grants only 1 Fishing point. A Despair removes 2 Fishing points regardless of success or failure.
Rewards/Outcome: The primary reward is building trust with the Bankor Resistance up to a full rank.
Trust Modified: Every 5 Fishing points grants .1 Trust with the Bankor Resistance up to a maximum of 50 Fishing points for 1 full rank of trust.
Power Modified: If 40+ Fishing points are gained, then Power is increased by 4.
Duty Earned: Increase Duty by 5.
Head GM | Darth Chocolate of the Sith | Duelist