The region called the Veras Industrial Region is the oldest settled region on the planet.

Re: [Day 12 - Early Evening] Victory or Death

Postby Varo Kryze » Mon Jul 09, 2018 10:46 pm

Varo leapt into action, literally, with his jump jet boost producing a vicious looking vibro-sword and a disruptor pistol from hidden compartments in his armor. The blade of the sword unfolding in midair as he struck at Oddyn with skill and precision.

OOC: Maneuver to activate jump jets to move to Engaged, Incidental to draw Disruptor Pistol, Incidental to Draw his Vibro-sword; Maneuver to Aim for 2 strain. Hits with an additional advantage for Superior on the Vibro Sword, 1 advantage t Critical, Triumph to proc second weapon which is the Disruptor Pistol; this is 15 damage from the Vibrosword, Pierce 2 after Feral Strength and 14 wounds from Disruptor Pistol.

Varo second turn will only be used when he is the last combatant standing consider it his enrage! Next Republic slot.

Varo - Two Weapon vs. Oddyn + Boost + Commander + Frenzied Attack 2 + Accurate + Superior + Destiny GM + Destiny Player: 4eP+1eA+3eB+2eC+1eD 4 successes, 1 Triumph
ImageImageImageImageImageImageImageImageImageImageImage

Oddyn Critcal Injury: 1d100+20 112 - Temporarily Lame, cannot perform more than one action on turn until healed.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Hacha Tsuko » Mon Jul 09, 2018 10:50 pm

Hacha experiences a sudden moment of intense pain, falling to the ground. A stim gets him back up, his breathing ragged as he gets to his feet.

I think this might be it.

Even back on his feet, he can feel his wounds. He aches as he moves, running down the corridor to the manual controls.

Action: Moving to the manual control door
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Re: [Day 12 - Early Evening] Victory or Death

Postby Oddyn Vizsla » Mon Jul 09, 2018 10:59 pm

Both the slash and the shot dug deep, cutting through Oddyn's armoured leg like a knife through just slightly frozen butter. He limped, but stood.

"Parjai ra Kyr'am. Victory or Death." He whispered to Varo being close, almost intimately even as blood was spilling from his mouth, onto his impeccably groomed beard, due to internal damage sustained. "We're all equal in Manda."

[Wounds: 15 - 15 + (8-2) - 14 + 9 = 1]
Last edited by Oddyn Vizsla on Mon Jul 09, 2018 11:00 pm, edited 1 time in total.
Mandalorian | Clan Vizsla | Hired Gun | Heavy | Scarred | Left Cyberarm | Beard of Wonder | Former Pit Fighter | Vindicator | Rockstar | Mad Dog | Man o' War | Shriek-Hawk Tattoo | Neutral

VX Sidewinder (Telescopic Optics, Electronic Sighting) | Paired Vamblades | Mandalorian Armor (Repulsorlift, Kiirium, Superior) | Thermal Cloak | Spare Clip | Stims
Wounds: 19 | Strain: 12 | Soak: 8 (9 vs. Fire/Blasters) | Defence: 1


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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Mon Jul 09, 2018 10:59 pm

The reistance fights scrmabled for cover and fired but oone took minor fire in the chaos!

OOC: Missed, and they suffer a strain/wound. Maneuver to take cover. End of Round 1. Round 2 start.

Minions vs. Blooded heavy: 2eP+1eB+1eS+1eD+1eC 1 failure, 1 threat
ImageImageImageImageImageImage

Initiative

Mandalorian - 6 successes, 1 advantage
Republic - 2 success, 4 advantage
Republic - 2 success, 2 advantage
Mandalorian - 2 success, 2 advantage
Republic - 1 success, 4 advantage
Republic - 0 successes, 5 advantage
Mandalorian - 0 successes, 4 advantage
Republic - 0 successes, 2 advantage
Resistance Minions
Varo (2nd Action)
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Mon Jul 09, 2018 11:05 pm

The Blooded Heavy looked at his weapon and then moved towards it rasing a hand produicing a small rocket and firing it at Galen it goes wide but explodes due to proximity to the young Hunter!

OOC: 3 advantage to activate Blast for 6 wounds! Republic slots go. Champion and Varo will use Dodge as before.

Blooded Heavy - Gunnery - Rocket vs. Galen + destiny GM + Sense: 3eP+1eA+1eC+1eD+1eB+1eS 0 successes, 3 advantage
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Initiative

Mandalorian - 6 successes, 1 advantage
Republic - 2 success, 4 advantage
Republic - 2 success, 2 advantage
Mandalorian - 2 success, 2 advantage
Republic - 1 success, 4 advantage
Republic - 0 successes, 5 advantage
Mandalorian - 0 successes, 4 advantage
Republic - 0 successes, 2 advantage
Resistance Minions
Varo (2nd Action)
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Re: [Day 12 - Early Evening] Victory or Death

Postby Oddyn Vizsla » Mon Jul 09, 2018 11:25 pm

Oddyn limped away on last breath to give Sidewinder some space, focused despite bloody mist already clouding his vision and... pulled the trigger. Alas, the leg failed him and everything he had for Varo flew wide. He tried, he failed. He deserved to die. There were some thoughts about what it could be to survive this, but they seemed ridiculous to him now. He laughed as his consciousness was in the process of shutting down.

EE12. VICTORY OR DEATH! Last Shot at Varo. Autofire diff raise. All his Dodges and Adversaries, my Destiny, Accurate, Trust and Aim as Incidental from Electronics.: 3eP+1eA+3eB+3eC+1eD+2eS 1 failure
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[Manoeuvre to go to Short, Aim as Incidental, Shoot with Autofire, failed.]

[1 Wounds and 10 Strain left, 2 Crits, Durable.]
Mandalorian | Clan Vizsla | Hired Gun | Heavy | Scarred | Left Cyberarm | Beard of Wonder | Former Pit Fighter | Vindicator | Rockstar | Mad Dog | Man o' War | Shriek-Hawk Tattoo | Neutral

VX Sidewinder (Telescopic Optics, Electronic Sighting) | Paired Vamblades | Mandalorian Armor (Repulsorlift, Kiirium, Superior) | Thermal Cloak | Spare Clip | Stims
Wounds: 19 | Strain: 12 | Soak: 8 (9 vs. Fire/Blasters) | Defence: 1


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Re: [Day 12 - Early Evening] Victory or Death

Postby Azura Mora » Mon Jul 09, 2018 11:56 pm

Azura, now more angry, swung her saber around at speed. She put a lot into it, determined to take him down.

"Die, bastard!"

She quickly stimmed herself before powering her armour on.

(Ooc: 1 strain to attack thanks to crit
D12 EE event - round 2 attacking the Champ with lightsaber. Flipping destiny. Trust added and 1 setback removed. Champ has defense 2 and adversary 1, and uses dodge: 1eA+3eP+1eB+1eS+2eC 6 successes, 1 threat
ImageImageImageImageImageImageImageImage
12 damage with breach.

Maneuver to stim. 2 strain to maneuver activate armour (+1 soak and defense, lose free action move)

Wounds: 2/14
Strain: 7/13
Crit: At the Brink will suffer 1 strain for every action taken!


Ranged Defense: 2
Melee Defense: 2
Soak: 5
Notes: if attacked I will use dodge (spend 1 strain to upgrade difficulty by 1)
Also - flip a destiny if Varo/Champ attacks me to upgrade
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 12:16 am

The Champion gritted his teeth and spat blood from under his helmet...

OOC: At 15 wounds total since he is a Rival and does not have Strain.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 12:28 am

The champion raised his axe and brought down the weapon though he knew the sustained assault of these Jedi would probably be his end he would take one with him!

OOC: Hit for 12 wounds, Pierce 2, with a Critical Injury and Disarm for 3 advantage.

Champion Blooded Melee vs. Azura + Frenzied Attack 2 + Aim + Commander Bonus + Destiny Flip + Remove 1 Setback: 5eP+1eA+2eC+2eB+1eS 2 successes, 4 advantage
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Critical Injury +60: 1d100+60 83 - Winded until the end of the encounter cannot voluntarily spend 2 strain to activate abilities or gain extra maneuvers.

Initiative

Mandalorian - 6 successes, 1 advantage
Republic - 2 success, 4 advantage
Republic - 2 success, 2 advantage
Mandalorian - 2 success, 2 advantage
Republic - 1 success, 4 advantage
Republic - 0 successes, 5 advantage
Mandalorian - 0 successes, 4 advantage
Republic - 0 successes, 2 advantage
Resistance Minions
Varo (2nd Action)
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Re: [Day 12 - Early Evening] Victory or Death

Postby Azura Mora » Tue Jul 10, 2018 12:40 am

Azura brought her saber up which took some of the hit...and also took the saber from her hands!

(Parry to reduce by 4, soak 3, so 5 taken)
Wounds: 7/14
Strain: 10/13
Crit: At the Brink will suffer 1 strain for every action taken!
Crit 2:cannot voluntarily spend 2 strain to activate abilities or gain extra maneuvers.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Galen Sol » Tue Jul 10, 2018 12:42 am

Galen took another shot at the one who'd fired the rocket at him, before ducking out of the way. This one found the gunner's helmet.

- - -
Maneuver: Aim
Action: Shoot Gunner
Maneuver (2 Strain): Take Cover

[Day 12 - Early Evening] Victory or Death, Round 2, Shooting Blooded Heavy (Adversary 1, Defence 2), Ranged (Heavy), Medium, Accurate 2, Pierce 3, Telescopic Optic Sight, Superior, Trust, Aim, Destiny: 3eP+4eB+1eD+1eC+2eS 4 successes, 1 Triumph
ImageImageImageImageImageImageImageImageImageImageImage
13 Wounds, Pierce 3, Triumph for Crit

[Day 12 - Early Evening] Victory or Death, Round 2, Shooting Blooded Heavy, Crit: 1d100 47
Head Ringer: The target increases the difficulty of all Intellect and Cunning checks by one until
the end o f the encounter

Force die committed to Sense upgrade to Defense once per round.

Wounds: 3/15
Strain: 4/13

Ranged Defense: 1
Melee Defense: 1
Soak: 3

Advantage from Superior to Boost next ally.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 12:50 am

OOC: Heavy has taken 9 wounds and a critical injury.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Aran Enfas » Tue Jul 10, 2018 1:00 am

Aran was a blur of motion, trying to draw the champion's attention from Azura. When he slammed through her defense, he was overbalanced, and Aran was ready. He used the fact that he could not cut through the axe haft to instead lever it out of the Mandalorian's hands straight in to the air, spinning. Aran backedoff his enemy with an extended saber, and there was a fsh-whhp of an auto-injector in Aran's off hand pressed to Azura's arm.

Aran caught the axe on its way down. He flourished both it and the saber and assumed a defensive stance again.

"It looks like you'll haft to find a new weapon!"

Maneuver to stim Azura, attack:

Victory or Death shwoom lightsaber vs champion 2: electric boogaloo. Flipping destiny. Trust added. Champ has defense 2 and adversary 1, and uses dodge: 2eP+2eA+2eB+2eS+2eC 3 failures, 5 advantage
ImageImageImageImageImageImageImageImageImageImage

3 advantages to disarm, 1 advantage to give a boost to next PC, 1 advantage to heal strain. Second maneuver for 2 strain to pick up axe.

Wounds: 0/15
Strain: 5/14

Ranged Defense: 1
Melee Defense: 1
Soak Value: 4
Shoto Lightsaber: 1eP+3eA+1eB, dam5 crit 1 breach 1 acc 1 (included) sunder
Other relevant gear: commlink, 9 stimpacks

Commit die to Sense -- upgrade 2 attacks twice per turn. Flip destiny if attacked, total of 3 upgrades.
Last edited by Aran Enfas on Tue Jul 10, 2018 2:17 am, edited 1 time in total.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Varo Kryze » Tue Jul 10, 2018 1:07 am

Varo stood still and lined u the perfect shot with the disruptoy pristol and fired with deadly accurate results at Oddyn! The blast ripping through flesh and muscle with ease.

Varo hissed, “Your ancestors would be proud, Oddyn.”

OOC: Hit for 14 wounds from the Disruptor Pistol, Critical Injury for 2 advantage, spend next 2 for +10 to critical Injury, Republic turn now.
Varo - Ranged Light vs. Oddyn+ True Aim + Short + Commander Bonus + destiny GM + destiny Player + Dodge: 4eP+1eA+2eB+1eS+2eC 4 successes, 4 advantage
ImageImageImageImageImageImageImageImageImageImage

Critical Injury Oddyn +80: 1d100+80 127 Gruesome Injury - Agility permanently lowered by 1.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Oddyn Vizsla » Tue Jul 10, 2018 1:14 am

Oddyn had no last words, no last onomatopoeias or animalistic shrieks either. He just closed his eyes and flopped, the searing pain of desolative disruption shutting his consciousness and vision down.

[Wounds: 1 - 14 + 9 = -4. Down]

E12. My Little Critter, My Little Critter, Lah Lah Lah Lah Lah!: 1d100+30 95

[Crits: 4. Durable downgrades new Crits to Blinded and Winded, respectively.]
Mandalorian | Clan Vizsla | Hired Gun | Heavy | Scarred | Left Cyberarm | Beard of Wonder | Former Pit Fighter | Vindicator | Rockstar | Mad Dog | Man o' War | Shriek-Hawk Tattoo | Neutral

VX Sidewinder (Telescopic Optics, Electronic Sighting) | Paired Vamblades | Mandalorian Armor (Repulsorlift, Kiirium, Superior) | Thermal Cloak | Spare Clip | Stims
Wounds: 19 | Strain: 12 | Soak: 8 (9 vs. Fire/Blasters) | Defence: 1


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Re: [Day 12 - Early Evening] Victory or Death

Postby Hacha Tsuko » Tue Jul 10, 2018 1:37 am

"Almost...there." Hacha hisses as he drags himself up to the door. He tried the handle, only to find it jammed.

"Ha. Cute. Bllleaggghhh hacck" Hacha coughs as he goes to work, trying to get it open. It clinks, and slides open. "Heh. Amateurs. I've still got it."

Open the Door-Difficult Mechanics-Trust: 2eA+4eP+1eB+3eD 2 failures, 4 advantage, 1 Triumph
ImageImageImageImageImageImageImageImageImageImage

[OOC: Deciding what to do with the Triumph]
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 1:40 am

OOC: The door is not yet open due to the failure just saying.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 2:00 am

Seeing Oddyn go down the resistance fighters brave the firefight and rush to his side to give him the one stimpack they had between them.

OOC: Maneuver to Oddyn to engaged and Action to stim him for 5 wounds healed. End of Round 2. Round 3 start.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 2:00 am

Initiative

Mandalorian - 6 successes, 1 advantage
Republic - 2 success, 4 advantage
Republic - 2 success, 2 advantage
Mandalorian - 2 success, 2 advantage
Republic - 1 success, 4 advantage
Republic - 0 successes, 5 advantage
Mandalorian - 0 successes, 4 advantage
Republic - 0 successes, 2 advantage
Resistance Minions
Varo (2nd Action)
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Re: [Day 12 - Early Evening] Victory or Death

Postby Varo Kryze » Tue Jul 10, 2018 2:12 am

Varo looked at the Resistance fighters and said, “You have no p[lace here.” He waded into them the first he grabbed by the throat and ran through the gullet before kicking him off and then parrying a return strike from another before his blade swing quickly and cut the fighter down. The last tripped backward as he stabbed him through the leg and simply throttled the last.

He glanced over his shoulder at where Hacha had gone and said, “Too clever by half.”

By Hacha a trio of automated cannons popped out of the floor and prepared to fire on the Duros.

OOC: Total of 13 wounds Pierce 2, Critical Injury for 1 Advantage, 2 advantage to Stim himself for a maneuver, heals 5 wounds. 1 advantage to regain 1 strain. Minions are dead. Triumph used to activate defenses for the door.

Varo vs. Minion group + Frenzied Attack + Commander Bonus: 5eP+1eA+1eB+2eD 3 successes, 5 advantage, 1 Triumph
ImageImageImageImageImageImageImageImageImage

Initiative

Mandalorian - 6 successes, 1 advantage
Republic - 2 success, 4 advantage
Republic - 2 success, 2 advantage
Mandalorian - 2 success, 2 advantage
Republic - 1 success, 4 advantage
Republic - 0 successes, 5 advantage
Mandalorian - 0 successes, 4 advantage
Republic - 0 successes, 2 advantage
Turret Minions
Varo (2nd Action)
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 2:31 am

OOC: Turrets are at Medium range to Hacha.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Azura Mora » Tue Jul 10, 2018 9:10 am

Azura was starting to tire. Not just of the fight, but of axes in general. So when the guy was de-axed, she quickly scooped up her saber and in the blink of an eye had slashed upwards at the champ!

(Ooc
Maneuver to pick up weapon
1 strain to attack
D12 EE event - round 3 attacking the Champ with lightsaber. Flipping destiny. Trust added and 1 setback removed. Champ has defense 2 and adversary 1, and uses dodge. Clever man reroll: 1eA+3eP+1eB+1eS+2eC 3 successes, 3 threat
ImageImageImageImageImageImageImageImage
9 damage with breach

Wounds 7/14
Strain: 11/13
Crit: At the Brink will suffer 1 strain for every action taken!
Crit 2:cannot voluntarily spend 2 strain to activate abilities or gain extra maneuvers.
Notes: if attacked I will use dodge (spend 1 strain to upgrade difficulty by 1)
Also - flip a destiny if Varo attacks me to upgrade
Neutral * Human * Smuggler * Has anger issues * Dangerous * Jax's glamorous assistant * Part of the Midnight crew * Force sensitive? Description
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 10:03 am

The champion faltered and crashed to the ground under the onslaught from Azura!
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Re: [Day 12 - Early Evening] Victory or Death

Postby Dapper Dog » Tue Jul 10, 2018 4:51 pm

OOC: Spending 4 Destiny to upgrade the difficulty checks for the rest of the group. There isn't a piloting roll just an action to guide the ship away from the city, basically simple difficulty. Unless he is trying to break control completely then that is a Daunting Mechanics check with a setback for being in a combat situation.
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Re: [Day 12 - Early Evening] Victory or Death

Postby Hacha Tsuko » Tue Jul 10, 2018 5:29 pm

"Eep!" Hacha jumps back behind the door and closes it, taking a second to lock it. "This is looking like a one way ride Hacha old buddy."

Hacha heads to the cockpit and grabs the controls, steering the ship to crash safely.

"Not that you didn't know that." Hacha grips the controls a bit tighter than normal. "Not a bad ship. I would have liked to work on her."

Maneuver One: Close the door
Incidental: Lock the functioning door
Maneuver Two: Move to controls
Action: Steer the ship to safely crash

Wounds: 11/14
Strain: 4/12
--------------------
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