A vast region of the northern half of the continent with trees approaching a kilometer in height with high plateaus creating islands in the sea of green forests.

Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Azura Mora » Tue Jun 26, 2018 12:18 am

The blade spins around and takes a lot of the hit away, but she still takes a nasty cut

(3 strain to parry - 3 reduced from parry and 2 from soak, so 6 taken)

Wounds: 10/14
Strain: 10/12
Defense: 0
Soak Value: 5
Crits 1 - Crippled right arm, Increase all difficulty checks using that arm by one.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Jax Dolross » Tue Jun 26, 2018 12:39 am

shit, shit, shit Jax thought as his gun went flying from his hand a second time and he saw that bastard cut Azura again. His eyes get a bit cloudy as he feels a fire in his chest. Jax leaps from cover and charges forward drawing his pistol and firing at the man before diving back into cover.

OOC: manuver to draw pistol, strain to move from medium to short of Garreth

shooting big bad upgrade from adversary upgrade from engaged easy difficulty increased from autofire flip destiny boost from trust: 2eP+3eA+1eB+2eC+1eS 4 successes
ImageImageImageImageImageImageImageImageImage

14 damage to garreth 1 adv from superior heal strain

Wounds 0/12
Strain 5/14
Soak 4
Crits 1
Defense 1
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 12:46 am

The sniper looked at his rifle's energy capacity. Their lack of munitions had made their extra ammunition reserves low. "Garreth, finish up and extract." He slung his rifle over and hurried out of the scene. In the meantime, the recruits and turrets by Garreth continued to support him. The survivor got revenge for his fallen comrade on Azura while the ones in the back managed to disarm Jax... again.
---

Recruits Group 1
Maneuver: Aim
Action: Stab Azura

D8 LN Round 3 Stab Azura, Dodge Upgrade, Aim: 3eA+1eC+1eD+1eB 4 successes, 1 advantage
ImageImageImageImageImageImage
Base Damage 4 for 8 Damage with Pierce 2. Spend Advantage for boost to next Ally.

Recruits Group 2
Maneuver: Aim
Action: Shoot Jax
D8 LN Round 3 Shoot Jax Long Range, Boost from Minions, Aim: 3eA+2eB+3eD+1eS 1 success, 3 advantage
ImageImageImageImageImageImageImageImageImage
Should be marked as Group 2.Base Damage 9 for 10 Damage before Soak. Spend Advantage for, well, making Jax drop his weapon again?

Turrets
Maneuver: Aim
Action: Shoot Jax
D8 LN Round 3 Shoot Jax Long Range, Aim: 2eP+1eA+1eB+3eD+1eS 0 successes, 1 threat, 1 Triumph
ImageImageImageImageImageImageImageImage
1 Threat for Jax to use as he likes. 1 Triumph to give him an upgrade on next check.

Total standing is 1 Setback and 1 Upgrade for Jax's next check.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 12:47 am

There Jax stood, the last of the strike team on his feet... at least he had both of them still.

---

New round!

Sniper 0 successes/4 Advantages drops out of the battle.

Initiative Order
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Nekoinu
Player
Nekoinu
Nekoinu
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Nekoinu
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Azura Mora » Tue Jun 26, 2018 12:50 am

The knife cut deeply, and Azura fell back and down.


(Crit for over wounds
D8 LN crit for being over wounds - +10 from previous crit: 1d100+10 59
Agonizing Wound: The target increases the difficulty of all Brawn and Agility checks by one until the end of the encounter.

Wounds: 10/14
Strain: 10/12
Defense: 0
Soak Value: 5
Crits 2 -
Crippled right arm, Increase all difficulty checks using that arm by one.
Agonizing Wound: The target increases the difficulty of all Brawn and Agility checks by one until the end of the encounter.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Jax Dolross » Tue Jun 26, 2018 1:02 am

Jax picks the gun up again and tries to fire at the man they were here to take out. he missed just a bit but he jammed a stim pack into the downed man that lay near by.

shot on garreth short upgrade form adversary upgrade from triumph boost from trust: 1eP+4eA+1eB+1eD+1eC+1eS 2 failures, 1 advantage
ImageImageImageImageImageImageImageImageImage

maneuver to pick up gun 2 strain to stim Galen for 5
advantage to boost next ally

Wounds 6/12
Strain 7/14
Soak 4
Crits 1
Defense 1
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 1:20 am

The turrets locked onto the man and unleashed their blaster shots. This time, they hit, but perhaps it was enough for them to turn the tide...

---

Turrets
Maneuver: Aim
Action: Shoot Jax
D8 LN Round 4 Shoot Jax Long Range, Aim: 2eP+1eA+1eB+3eD+1eS 2 successes, 2 threat
ImageImageImageImageImageImageImageImage
Base Damage 9 for 11 Damage before Soak. Threat can be spent as players wish. Soak 4 brings it to 7 Damage to put him at 13 exactly.
D8 LN Round 4 Crit on Jax Going Down: 1d100+10 32
Stunned: Jax is Staggered until end of his next turn.

Initiative Order
Player
Nekoinu
Player
Nekoinu
Nekoinu
Player
Nekoinu
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Galen Sol » Tue Jun 26, 2018 3:24 am

Galen's eyes opened wide as the stimpack brought him back to consciousness. Watching Jax fall and seeing no one else standing, he leaped to his feet and pointed his rifle at Garreth pulled the trigger. The slug hit dead center, knocking the man off his feet and out of the fight. The hunter then turned to help his allies, accidentally ejecting the rounds remaining in the rifle. Quickly moving to Azura's side, he.injected her with a stim.

Out of ammo, Galen decided it was best to draw the saber again and ignite it.

- - -
Incidental: Jump Up
Action: Shoot Garreth
Maneuver (from Threat): Move
Manuever (2 Advantage): Stim Azura
Incidental: Draw Lightsaber

(D8 LN) Operation Defiant Nexu: Retinue Takedown, Shoot Gareth,, Ranged (Heavy), Short Range, Adversary 1, Defense 1, Accuracy 2, Trust, Boost from Jax, Destiny Flip Upgrade, Pierce 3, Crit 3, Damage 8: 3eP+4eB+1eC+1eS 2 successes, 7 advantage, 1 Despair
ImageImageImageImageImageImageImageImageImage
8 Wounds, Pierce 3

Threshold Crit
(D8 LN) Operation Defiant Nexu: Retinue Takedown, Shoot Gareth,, Crit, 4 previous: 1d100+40 44
Bowled Over: Subject is knocked Prone and received 1 Strain.

2 Advantage for Maneuver
3 Advantage for +1 Ranged Defense
1 Advantage to notice turret controls/weakness or something else important to the combat
1 Advantage to Boost next Ally
Despair: Out of Ammo

Wounds: 13/14
Strain: 2/12
Ranged Defense: 2
Melee Defense: 1
Soak Value: 3
Last edited by Galen Sol on Tue Jun 26, 2018 3:49 am, edited 1 time in total.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Aran Enfas » Tue Jun 26, 2018 3:41 am

Nekoinu wrote:"Alright Garreth, you've had your fun but you're losing." The sniper levels his rifle and chooses the Jedi who had just cut up Garreth's face. He fires a masterful shot, straight through the melee, and then straight through the man's leg...


Aran's sense of triumph was replaced by confusion as he collapsed, one leg giving underneath him suddenly. He felt nothing below his knee; why would it fail him? Looking down, he saw a large hole burned through his robes, and out the other side. The shape of the leg beneath the robes was... wrong.

There is no chaos, there is harmony

Image

"That was my favorite ax!" The Mandalorian threw down the handle and pulled out a spare vibroknife. He drove it into the man. "Looks like I have a leg up on you."


Aran felt a sting in his other leg, and the pain finally hit him. His breath rushed out in an unvoiced cry as he began to feel it. As he blacked out, words chased themselves around his mind, his mouth working soundlessly as he tried to speak them.

You have a point... a sharp retort... I guess I'll stick around... don't cut and run....

Wounds: 15/14
Strain: 8/14
Crit: Maimed (right leg, cannot perform actions that require that limb. All other actions gain One Setback Die.), Hamstrung: Loses Free Maneuver until the end of encounter.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 3:49 am

The recruit who had stabbed Azura blinked at the man charging forward to help her. He did his best to take out the man but proved unable to. "Put a bolt into her before she gets up!" A followup shot sent her back out of the fight, leaving Galen this time to be the last man standing among the strike team.

---

Recruits Group 1
Maneuver: Aim
Action: Stab Galen
D8 LN Round 4 Stab Galen, Sense 1, Aim, GM Destiny: 1eP+2eA+1eC+1eD+1eB+1eS 1 success, 1 advantage, 1 Triumph
ImageImageImageImageImageImageImage
Base Damage 4 for 5 Damage with PIerce 2. Use Advantage to give next die a Boost. Use Triumph to upgrade next ally's check.

Whoops, miscommunication. Galen pulls his saber, parried, is up just barely.

Recruits Group 2
Maneuver: Aim
Action: Shoot Prone Azura
D8 LN Round 4 Shoot Azura, Short Range, Engaged, Prone, PC Destiny Assumed Dodge, Aim, Upgrade/Boost from Last Attack: 1eP+2eA+2eC+2eB+1eS 3 successes, 1 threat
ImageImageImageImageImageImageImageImage
Base Damage 9 to 12 Damage before Soak.
D8 LN Round 4 Azura exceeding Threshold Crit.: 1d100+20 72
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 3:50 am

"Do us all a favor and just stay down!"

---

Round 5! Initiative Order
Player
Nekoinu
Player
Nekoinu
Nekoinu
Player
Nekoinu
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 4:05 am

Due to lack of player destiny, nekoinu will start flipping to upgrade all PC difficulty checks for rest of thread.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Galen Sol » Tue Jun 26, 2018 4:26 am

Exhausted, but still standing, Galen parried the vibroblade and avoided the worst of the damage. His yellow saber then cut into the man. The arc of the slice also allowed him to cut into the power cables he'd noticed earlier, disrupting the turrets momentarily.

He quickly stimmed Aran as he considered what their remaining options were.

- - -
Action: Attack
Maneuver (2 Strain): Stim Aran

(D8 LN) Operation Defiant Nexu: Retinue Takedown, Attack Recruit Group 1 with Lightsaber, Defense 1, Destiny Upgrade, Damage 6, Crit 2, Breach, Fine-Tuned Emitter: 1eA+2eP+2eD+1eS 2 successes, 1 Triumph
ImageImageImageImageImageImage
8 wounds, Breach

Triumph to disable turrets temporarily.

Wounds: 14/14
Strain: 7/12
Ranged Defense: 1
Melee Defense: 1
Soak Value: 3
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 4:30 am

The recruit was felled by the lightsaber, leaving one more remaining. He took a quick shot and forced the lightsaber out of Galen's hand!

---

Maneuver: Aim
Action: Shoot Galen

D8 LN Round 5 Shooting Galen, Short Range, Aim, Sense 1, GM Destiny Flip: 1eP+2eA+1eC+1eB+1eS 0 successes, 2 advantage
ImageImageImageImageImageImage
D8 LN Round 5 Difficulty instead of Challenge: 1eD 0 successes, 1 threat
Image
Correction is 0 successes, 3 advantage. Disarm for 3!

Initiative Order
Player
Nekoinu
Player
Nekoinu
Nekoinu
Player
Nekoinu
Player
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Aran Enfas » Tue Jun 26, 2018 4:45 am

The Miralukan pulled his grenade from his pouch and tossed it over to the recruit. The man exploded and flew out into the hallway, dead. "I bet you didn't see that coming," he said from the ground.

---

Ghosted by Nekoinu

Maneuver with 2 Strain: Draw Grenade
Action: Throw it!

D8 LN Round 5 Grenada! Short Range, GM Destiny, Trust: 2eA+1eC+1eS+1eB 2 successes, 1 advantage
ImageImageImageImageImage
Base Damage 8 for 10 Damage before Soak. 1 Advantage to regain 1 Strain.

Wounds: 10/14
Strain: 9/14
Crit: Maimed (right leg, cannot perform actions that require that limb. All other actions gain One Setback Die.), Hamstrung: Loses Free Maneuver until the end of encounter.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 4:47 am

The turrets buzzed back online, their only duty now to protect Garreth.

---

New round... goodness.

Initiative Order
Player
Nekoinu
Player
Nekoinu
Nekoinu
Player
Nekoinu
Player
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Galen Sol » Tue Jun 26, 2018 5:04 am

Following Aran's example, Galen lobbed a grenade at the turrets.

- - -
Incidental: Quick Draw grenade
Action: Throw

(D8 LN) Operation Defiant Nexu: Retinue Takedown, Blow up Turrets with Grenade, Ranged (Light), Short Range, Trust: 3eA+1eB+1eD 3 successes
ImageImageImageImageImage
11 damage
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 5:10 am

The surviving turrets locked onto the man who threw the grenade and unleashed their barrage onto the standing Galen.

---

Turrets
Maneuver: Aim
Action: Shoot Galen
D8 LN Round 6 Target Acquisition: 1 - Aran, 2 - Galen: 1d2 2
D8 LN Round 6 Shoot Galen, GM Destiny, Aim: 2eP+1eA+1eB+1eD+1eS 4 successes, 1 threat
ImageImageImageImageImageImage
Base Damage 9 for 13 Damage before Soak.
D8 LN Round 6 Galen Going Down Crit.: 1d100+10 89
Increase Difficulty of all combat checks until end of encounter
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Aran Enfas » Tue Jun 26, 2018 5:20 am

Aran pulled Garreth's pistol out of its holster and fired into the turrets. The recoil was a real kicker, but thankfully he did not fall unconscious from the act.

---

Ghosted by Nekoinu

Maneuver w/ Two Strain: Take Garreth's Pistol
Action: AHHHHHHHHHHHHHHHHHH
D8 LN Round 6 Shoot in the Air Going Ahhhhh, Destiny Both Sides, Trust: 1eA+1eP+1eB+1eC 3 successes
ImageImageImageImage
Base Damage 10 for 13 Damage with Pierce 1. Automatic Two Threat. Dealing Two Strain to Aran.

Wounds: 10/14
Strain: 13/14
Crit: Maimed (right leg, cannot perform actions that require that limb. All other actions gain One Setback Die.), Hamstrung: Loses Free Maneuver until the end of encounter.
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Nekoinu » Tue Jun 26, 2018 5:21 am

The dust had settled and there was only one Miralukan conscious among the bodies...
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Azura Mora » Tue Jun 26, 2018 8:06 am

Azura lays motionless.

Wounds: 18/14
Strain: 12/12
Defense: 0
Soak Value: 5
Crits 3-
Crippled right arm, Increase all difficulty checks using that arm by one.
Agonizing Wound: The target increases the difficulty of all Brawn and Agility checks by one until the end of the encounter.
Hamstrung: The target loses his free maneuver until the end of the encounter

(Note - been stimmed 3 times. Can't be stimmed to healthy now)
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Aran Enfas » Tue Jun 26, 2018 6:31 pm

Aran cast his senses around at the corridor, empty above knee level except for smoke rising from blaster burns and bodies. He studied his ruined leg, and his face, strained by pain, managed a small smile.

“Last one standing,” he said to himself, and dropped Garreth’s blaster.

Dragging himself over to Galen, he emptied a perhaps unsustainable amount of stimulants, painkillers, bacta, and synthskin from the auto-applicator, passing it to him as he woke up. “It seems like we live to learn another day.” Once someone with plural legs was conscious, the process went faster.

With Aran leaning on Galen, and Jax carrying Azura, there was perhaps only one question.

“How do we bring our target back to base? We could make a travois...”

OOC: I have 10+ stims, so I can account for all uses. Four for Galen, one for Jax?
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Galen Sol » Tue Jun 26, 2018 6:40 pm

"We should call for transport, if we can." Galen answered as he slowly rose and gathered his weapons. "There's a lot here that needs to be taken back."

- - -
Wounds: 14/14
Strain: 7/12
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Jax Dolross » Tue Jun 26, 2018 7:36 pm

Jax gasps back to life for the second time in as many days and immediately he remembers the last flashes of consciousness and shoots over to where Azura lay lines of worry etched on his face as he kneels by her body and cradles her head.

His voice is soft "I'm sorry. I failed to protect you." Was all he said "and I wasn't even the one to kill the fucker who did this. But he's down all the same." Jax looked to the other two and spoke up "thank you for helping me and for taking that bastard out."
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Re: (D8 LN) Operation Defiant Nexu: Retinue Takedown

Postby Galen Sol » Tue Jun 26, 2018 7:45 pm

"We all had a hand in it." Galen shook his head. "But, Aran finished off the turrets."

He gave the man leaning on him a nod.

"We can't get everything back on our own. We either need a ride or we burn it all." he sighed. "I'd prefer the former."
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